Added Device Mocap, supporting Kinect for Windows and Xbox 360 Kinect. [Для просмотра данной ссылки нужно ]
Added online content search in Content Manager - both for Content Store and Marketplace. [Для просмотра данной ссылки нужно ]
Allow load more 20K polygon object to do the Physice Cloth simulation.
Always runs in high performance mode for nVidia and AMD cards, and for notebooks with Independent GPU.
Indigo Plug-in
Enhanced color selection, use color picking instead of RGB sliders. [Для просмотра данной ссылки нужно ]
Added Foreground Alpha option under Tracing Method for users to save transparent PNG output. [Для просмотра данной ссылки нужно ]
Added "Phong - NK Data" preset.
Added V.2 Specular preset settings: Transparent, Arch Glass and Single Face settings. [Для просмотра данной ссылки нужно ]
Added V.2 Specular Preset: added gain value to adjust color tint level, pass diffuse color to Medium Absorption for crystal clear color tint. [Для просмотра данной ссылки нужно ]
Added V.2 Glossy Transparent Preset: added gain value to adjust color strength, pass diffuse color to Medium Absorption.
Added embed .igm function for better content portability and easier project sharing.
Added Indigo Plug-in online manual.
2) Fixed
Resumed:
Resumed Convert Transformation Keys to Path for smoother path-constraint animation control.
Motion & Object Setting Related Defects:
Fixed: When using Motion Puppet to record a motion clip, if the clip length reaches to the next clip, motion would not record.
Fixed: Character constraint to a path, it moved up while using Direct Puppet.
Fixed: When character Transform track contains a keyframe, the character will move if the last frame has a Direct Puppet recording.
Fixed: Convert Position to Path does not work.
Fixed: Transform gizmos disappear when editing path control points.
Fixed: Character Collision Shape saved as .ini Profile doesn't work correctly.
Fixed: Pinned soft cloth points will not fall down once pin has been removed.
Fixed: Sub-props attached to a larger prop will not be hidden in the Scene manager when converted to Terrain.
Render Related Defects:
Fixed: Water does not render the reflection for SpeedTree objects.
Fixed: When a 3D scene is applied and water is in the scene, adding a SpeedTree will cause the terrain reflection on the water to disappear.
Fixed: Mini Viewport opened would cause tree disappearance in Indigo rendering.
Fixed: Certain LOD preference levels will cause billboards to disappear in Indigo renders.
Fixed: Cancelling 3D stereo video rendering will show export as successful, but only the audio will export successfully.
Fixed: Pixel aspect ratio of video export not correct when exporting 3D stereo video.
Forgotten Settings Defects:
Fixed: Final Render setting will disable LOD settings, but the checkbox will still be selected in the Preference menu.
Fixed: Input any value for Post Effect Parameter and the value will revert to 0.
Fixed: In Particle Key, click another key and the value of the previous key will be forgotten.
Fixed: Quality of render settings in the Preference menu will not be remembered upon application re-launch.
Other Defects:
Fixed: Right mouse dragging a .jpg to generate an image plane will bring up an error message but still generate the plane.
Fixed: When a sub-prop is converted to terrain, disabling the bounding mesh will not affect the sub-prop.
Fixed: When dragging a physics constraint object into a billboard, the program will crash.
Fixed: Perform menu items for iClone 5 character Jimmy Toon will cause an error message.
Fixed: Adjusting the right arm proportion of non-standard character Pocket Pet Foxy will cause program crash.
Fixed: Fixed GUI defects in Large Font system (4K Monitor with 200% font size).
Fixed: Find Relevant not working correctly.
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