Hewlett-Packard HP ProBook 450 G1 ; Intel(R) Core(TM) i7-4910MQ CPU @ 2.90GHz ; 16 Gb ; Intel(R) HD Graphics 4600 + Radeon AMD 8600 ; SATA-III ; Microsoft Windows 7 Ultimate Multiprocessor Free (64-bit) SP3 Microsoft Windows 7 Ultimate Multiprocessor Free (64-bit) SP3 ; Iclone 6.5
Фото/видео:
Фото: 40can Видео: mo7 Оборудование: краны
03.06.2017, 11:53
А на вашей видеокарте есть поддержка directx 12? Далеко ведь не каждая видеокарта поддерживает работу directx 12, поэтому чтобы сравнить насколько рендеринг лучше на windows 10, важно чтобы ваша видеокарта точно поддерживала директх 12 !
Последний раз редактировалось shapoval; 03.06.2017 в 16:32.
Причина: del цитату
Added: Using Bake IBL function to create a custom IBL image.
Added: IBL Image Track. Add New IBL Clip function can be applied to animate the IBL effect because PBR uses IBL for its specular contribution. By using different IBL images, one can achieve better visual results.
Enhanced: Shadow
Darken Shadow on Shadow Map Strength.
Darken Shadow on Shadow Map Strength.
Shadow Caster (shadow only light objects).
Enhanced: HDR
New Spike Length Slider Under HDR.
Fixing up the Flickering and Red Halo Issues.
Adjustments for Tone Mapping for visual fidelity of the darker tones.
Enhanced: AO
To get a crisp and precise AO result, iClone 7 uses the new screen-space based HBAO+ (Enhanced Horizon Based Ambient Occlusion) algorithm.
One can render the ambient occlusion frame buffer with the View AO Mode plus Preview Render.
Enhanced: Compatibility with Character Creator files, can directly load ccAcc, ccCloth, ccHair, and ccGloves.
Enhanced: Content Manager
Added Additional Display Text to the Thumbnails.
New Wide Aspect Ratio Thumbnails for Atmosphere and HDRI Files.
Improved the Loading Time for HDRI (.hdr .exr) Files.
Enhanced: Substance
Performance improvements for selection of Substance enabled content by significantly reducing the lag time.
Support the $TIME variable for animating Substances materials.
Enhanced: Adjust Color
Texture maps adjustments now come in the form of a dockable panel for more convenient access. In addition, you can directly drag a texture map to their corresponding thumbnail to apply that texture.
Double right click on texture channel icon to Adjust Color.
Enhanced: New "Flip Normal Y" for Normal map channel
If one discovers that the normals of an object is incorrect then toggle Modify > Texture Setting > Flip Normal Y to invert the normals vertical direction.
Enhanced: Show and hide for Dummys were originally set under preferences.
Now the settings have moved to be included with the Project Settings because dummies across projects are of different types with different goals in mind and their visibility should be decided on a per project basis.
Enhanced: Preview render image format will be set according to the export format settings, rather than BMP under iClone 6 (Very big and not conducive to sharing online).
Enhanced: Double click on slider to resume the slider parameters on all modules.
Fixed: Fix for iClone 6 Render Video / Image visual effect (DOF, AO, Toon Shader) diminishing issue.
Fixed: Suppress Shadow Flicker for fixing iClone 6 Render Video / Image common shadow flickering issue.
2) Character Creator (2.1.1813.1)
Added: New "Flip Normal Y" option for Normal map channel.
Added: Integrated new AO (HBAO+) under the visual panel.
Added: Temporal Anti-Aliasing (Alpha) option in the Preference panel to smooth out jagged edges in the viewport.
Added: Now compatible with SBSAR files made with Substance Designer 6.
Enhanced: Double right click on texture channel icon to Adjust Color.
Enhanced: Adjusting sky property is fully integrated with IBL interface, making the compositing process so much easier.
Enhanced: Icon in the toolbar for IBL rotation.
Enhanced: Downgrading iAvatar to iClone version 6.5 and CC version 1.52 will still maintain hide mesh information.
Enhanced: Images will be in lossless format when embedded in FBX files or exported as textures.
Enhanced: When RL materials [PBR_V1_3MAT, PBR_V1_5MAT, PBR_V1_7MAT] are flattened, its textures will be fed into later iterations of RL material input channels. Thus, the appearance of the cloth will not change when RL materials are reapplied and will not default to blue.
Enhanced: Added loading progress message when the application is initialized.
Fixed: Launches degraded and lossy JPG textures to the image editor.
3) 3DXchange (7.0.0615.1)
Added: Directly export FBX files from iClone without opening 3DXchange.
Added: Camera in & out (via FBX from iClone): iClone Camera is now interoperable with other mainstream 3D software.
Added: Morph Creator (in iClone)
Freely build custom morphs for props and characters with OBJ and iAvatar files.
Auto-Convert morph slider(s) into iContent(s) for FBX files.
Enhanced: Expression Editor enhancement for new facial system.
4) Indigo Render Plug-in (1.53.5413.1)
Enhanced: Compatibility with iClone 7.
Material: Supports Traditional Shader type only.
*Note: Indigo Material Preset "Auto-Convert" is not for PBR Material shader type, it will use the Traditional shader type instead.
Camera: Support for Real Camera System and scene render that can send data directly into Indigo where the camera views are identical (Fit Render Region > Fit FOV can be either Horizontal or Vertical).
Dummy objects will be ignored by the Indigo renderer. Use the new Emit GI Dummy feature to render Dummy objects in Indigo.
Shadow Casters are ignored by the Indigo renderer.
Enhanced: Support for IBL into Indigo as Background Settings > Environment Type > Environment Map. However, only the first frame is supported and not the IBL animation.
Последний раз редактировалось shapoval; 21.06.2017 в 20:02.
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