3IV1=3ivx
3IV2=3ivx
3IVX=MPEG4-based codec 3ivx
____=|No Codec
_BIT=BI_BITFIELDS (Raw RGB)
_JPG=BI_JPEG JPEG compressed
_PNG=BI_PNG PNG compressed
_RAW=Full Frames (Uncompressed)
_RGB=BI_RGB Raw Bitmap
_RL4=BI_RLE4 (RLE 4bpp RGB)
_RL8=BI_RLE8 (RLE 8bpp RGB)
AASC=Autodesk Animator codec
ABYR=Kensington ?
AEMI=Array VideoONE MPEG1-I Capture
AFLC=Autodesk Animator codec
AFLI=Autodesk Animator codec
AMPG=Array VideoONE MPEG
ANIM=RDX
AP41=AngelPotion Definitive
ASV1=Asus Video
ASV2=Asus Video (2)
ASVX=Asus Video 2.0
AUR2=AuraVision Aura 2: YUV 422
AURA=AuraVision Aura 1: YUV 411
AVDJ=Independent JPEG Group's codec
AVRN=Independent JPEG Group's codec
AYUV=4:4:4 YUV format
AZPR=Quicktime Apple Video
BGR =Raw RGB32
BINK=Bink Video
BLZ0=FFmpeg MPEG-4
BT20=Prosumer Video
BTCV=Composite Video Codec
BTVC=Conexant Composite Video
BW10=Broadway MPEG Capture/Compression
CC12=YUV12 Codec
CDVC=Canopus DV Codec
CFCC=DPS Perception
CGDI=Camcorder Video
CHAM=MM_WINNOV_CAVIARA_CHAMPAGNE
CJPG=WebCam JPEG
CLJR=Cirrus Logic YUV 4:1:1
CMYK=Common Data Format in Printing
CPLA=YUV 4:2:0
CRAM=Microsoft Video 1
CVID=Cinepak by Supermac
CWLT=Microsoft Color WLT DIB
CYUV=Creative Labs YUV
CYUY=ATI Proprietary YUV compression
D261=H.261
D263=H.263
DIB =Device Independent Bitmap
DIV1=FFmpeg OpenDivX
DIV2=Microsoft MPEG-4 v1/v2
DIV3=DivX 3 Low-Motion
DIV4=DivX 3 Fast-Motion
DIV5=DivX 5.0
DIV6="DivX ;-) (MS MPEG-4 v3)"
DIVX=DivX 4 (OpenDivX)
DMB1=Rainbow Runner hardware compression
DMB2=?
DPS0=DPS Reality Motion JPEG
DPSC=DPS PAR Motion JPEG
DSVD=DV Codec
DUCK=TrueMotion S
DV25=Matrox DVCPRO codec
DV50=Matrox DVCPRO50 codec
DVAN=?
DVC =DVC/DV Video
DVCP=DVC/DV Video
DVE2=DVE-2 Videoconferencing Codec
DVHD=DV 1125 lines at 30.00 Hz or 1250 lines at 25.00 Hz
DVMA=Darim Vision DVMPEG (dummy for MPEG compressor)
DVSD=DVC/DV Video
DVSL=DV compressed in SD (SDL)
DVX1=DVX1000SP Video Decoder
DVX2=DVX2000S Video Decoder
DVX3=DVX3000S Video Decoder
DX50=DivX 5.0
DXT1=DirectX Texture Compression Format 1
DXT2=DirectX Texture Compression Format 2
DXT3=DirectX Texture Compression Format 3
DXT4=DirectX Texture Compression Format 4
DXT5=DirectX Texture Compression Format 5
DXTC=DirectX Texture Compression
DXTn=DirectX Compressed Texture
EKQ0=related to Elsa Graphics cards
ELK0=related to Elsa Graphics cards
EM2V=Etymonix MPEG-2 I-frame
ESCP=Escape
ETV1=eTreppid Video Codec
ETV2=eTreppid Video Codec
ETVC=eTreppid Video Codec
FLIC=Autodesk FLI/FLC Animation
FLJP=Field Encoded Motion JPEG
FRWA=Forward Motion JPEG with alpha channel
FRWD=Forward Motion JPEG
FRWT=Darim Vision Forward Motion JPEG
FRWU=Darim Vision Forward Uncompressed
FVF1=Fractal Video Frame
GLZW=Motion LZW
GPEG=Motion JPEG
GWLT=Microsoft Greyscale WLT DIB
H260=ITU H.260
H261=ITU H.261
H262=ITU H.262
H263=ITU H.263
H264=ITU H.264
HFYU=Huffman Lossless Codec
HMCR=Rendition Motion Compensation Format
HMRR=Rendition Motion Compensation Format
I263=ITU H.263
I420=RAW I420
IAN =Indeo 4 Codec
ICLB=CellB Videoconferencing Codec
IF09=Indeo YVU9 (YVU9 with additional delta-frame info after the U plane)
IGOR=Power DVD
IJPG=Intergraph JPEG
ILVC=Layered Video
ILVR=ITU H.263+ Codec
IPDV=Giga AVI DV Codec
IR21=Indeo 2.1
IRAW=Intel YUV Uncompressed
IUYV=Interlaced version of UYVY
IV30=Indeo 3.0
IV31=Indeo 3.1
IV32=Indeo 3.2
IV33=Indeo 3.3
IV34=Indeo 3.4
IV35=Indeo 3.5
IV36=Indeo 3.6
IV37=Indeo 3.7
IV38=Indeo 3.8
IV39=Indeo 3.9
IV40=Indeo Interactive
IV41=Indeo Interactive
IV42=Indeo Interactive
IV43=Indeo Interactive
IV44=Indeo Interactive
IV45=Indeo Interactive
IV46=Indeo Interactive
IV47=Indeo Interactive
IV48=Indeo Interactive
IV49=Indeo Interactive
IV50=Indeo Interactive
IY41=Interlaced version of Y41P
IYU1=12 bit format used in mode 2 of the IEEE 1394 Digital Camera 1.04 spec
IYU2=24 bit format used in mode 2 of the IEEE 1394 Digital Camera 1.04 spec
IYUV=Planar YUV format (8-bpp Y plane, followed by 8-bpp 2×2 U and V planes)
JBYR=?
JPEG=Still Image JPEG DIB
JPGL=Pegasus Lossless Motion JPEG
KMVC=Karl Morton's Video Codec (presumably)
LEAD=LEAD Video Codec
Ljpg=LEAD MJPEG Codec
LSVM=Vianet Lighting Strike Vmail (Streaming)
M261=H.261
M263=H.263
M4S2=Fully Compliant MPEG-4 v2 simple profile codec
MC12=Motion Compensation Format
MCAM=Motion Compensation Format
MDVD=Alex MicroDVD Video (hacked MS MPEG-4)
MJ2C=Morgan Multimedia JPEG2000 Compression
MJPA=Morgan Motion JPEG Codec
MJPB=Morgan Motion JPEG Codec
mJPG=Motion JPEG
MJPG=Motion JPEG
MMES=Matrox MPEG-2 I-frame
MP2v=S-Mpeg 4 version 1
MP42=S-Mpeg 4 version 2
MP43=S-Mpeg 4 version 3
MP4S=S-Mpeg 4 version 3
MP4V=FFmpeg MPEG-4
MPEG=MPEG-1
MPG1=FFmpeg MPEG 1/2
MPG2=FFmpeg MPEG 1/2
MPG3="FFmpeg DivX ;-) (MS MPEG-4 v3)"
MPG4=MPEG-4
MPGI=MPEG
MPNG=PNG images decoder
MRCA=Mrcodec
MRLE=Run Length Encoding
MSS1=Windows Screen Video
MSVC=Video 1
MSZH=LCL (Lossless Codec Library)
MTX1=Matrox, possibly a texture format
MTX2=Matrox, possibly a texture format
MTX3=Matrox, possibly a texture format
MTX4=Matrox, possibly a texture format
MTX5=Matrox, possibly a texture format
MTX6=Matrox, possibly a texture format
MTX7=Matrox, possibly a texture format
MTX8=Matrox, possibly a texture format
MTX9=?
MV12=Motion Pixels Codec (old)
MWV1=Aware Motion Wavelets
nAVI=SMR Codec (hack of Microsoft Mpeg-4)
NT00=NewTek LightWave HDTV YUV with Alpha-channel
NTN1=Video Compression 1
NUV1=NuppelVideo
NVS0=Nvidia, probably a texture format
NVS1=Nvidia, probably a texture format
NVS2=Nvidia, probably a texture format
NVS3=Nvidia, probably a texture format
NVS4=Nvidia, probably a texture format
NVS5=Nvidia, probably a texture format
NVT0=Nvidia, probably a texture format
NVT1=Nvidia, probably a texture format
NVT2=Nvidia, probably a texture format
NVT3=Nvidia, probably a texture format
NVT4=Nvidia, probably a texture format
NVT5=Nvidia, probably a texture format
PDVC=DVC codec
PGVV=Radius Video Vision
PHMO=Photomotion
PIM1=MPEG-1 Realtime (Pinnacle Cards)
PIM2=MPEG-2 IP (Pinnacle Cards)
PIMJ=Pegasus Lossless JPEG
PIXL=MiroXL, Pinnacle PCTV
PVEZ=PowerEZ
PVMM=PacketVideo Corporation MPEG-4
PVW2=Pegasus Wavelet 2000 Compression
Q1.0=Q-Team's QPEG (
[Для просмотра данной ссылки нужно ] )
Q1.1=Q-Team's QPEG (
[Для просмотра данной ссылки нужно ] )
QPEG=QPEG 1.1
RGB =Raw BGR32
RGBA=Raw RGB w/ Alpha
RGBT=Raw RGB w/ Transparency
RLE =Run Length Encoded
RLE4=Same as BI_RLE4 (RLE 4bpp RGB)
RLE8=Same as BI_RLE8 (RLE 8bpp RGB)
RMP4=REALmagic MPEG-4 (unauthorized XVID copy)
ROQV=Id RoQ File Video Decoder
RPZA=Quicktime Apple Video
RT21=Indeo 2.1
RUD0=Rududu video codec
RV10=RealVideo 1.0
RV13=RealVideo 1.0 variant
RV20=RealVideo 2.0
RV30=RealVideo 3.0
RV40=RealVideo 4.0
RVX =RDX
s422=VideoCap C210
SDCC=Digital Camera Codec
SFMC=Surface Fitting Method
SMC =Apple Graphics (SMC) codec
SMSC=Proprietary codec
SMSD=Proprietary codec
smsv=Wavelet Video
SP54=Sunplus Sp54 Codec for Mustek GSmart Mini 2
SPIG=Spigot
SPLC=Splash Studios ACM Audio Codec
SQZ2=VXTreme Video Codec V2
STVA=ST CMOS Imager Data (Bayer)
STVB=ST CMOS Imager Data (Nudged Bayer)
STVC=ST CMOS Imager Data (Bunched)
STVX=ST CMOS Imager Data (Extended CODEC Data Format)
STVY=ST CMOS Imager Data (Extended CODEC Data Format with Correction Data)
SV10=Video R1
SVQ1=Sorenson Video
SVQ3=Sorenson Video 3 (Apple Quicktime 5)
T420=Toshiba YUV 4:2:0
TLMS=Motion Intraframe Codec
TLST=Motion Intraframe Codec
TM20=TrueMotion 2.0
TM2A=Duck TrueMotion Archiver 2.0
TM2X=TrueMotion 2X
TMIC=Motion Intraframe Codec
TMOT=TrueMotion S
TR20=TrueMotion RT 2.0
TSCC=TechSmith Screen Capture Codec
TV10=Tecomac Low-Bit Rate Codec
TVJP=Targa 2000 board
TVMJ=Targa 2000 board
TY0N=Tecomac Low-Bit Rate Codec
TY2C=Trident Decompression Driver
TY2N=?
U263=UB Video H.263/H.263+/H.263++ Decoder
UCOD=ClearVideo
ULTI=Ultimotion
UMP4=UB Video MPEG 4
UYNV=Same as UYVY
UYVP=YCbCr 4:2:2 extended precision
UYVY=UYVY (packed 4:2:2)
V261=Lucent VX2000S
V422=24-bit YUV 4:2:2
V655=16-bit YUV 4:2:2
VCR1=ATI Video Codec 1
VCR2=ATI Video Codec 2
VCR3=ATI VCR 3.0
VCR4=ATI VCR 4.0
VCR5=ATI VCR 5.0
VCR6=ATI VCR 6.0
VCR7=ATI VCR 7.0
VCR8=ATI VCR 8.0
VCR9=ATI VCR 9.0
VDCT=Video Maker Pro DIB
VDOM=VDOWave
VDOW=VDOLive
VDTZ=VideoTizer YUV Codec
VGPX=VGPixel Codec
VIDS=YUV 4:2:2 CCIR 601 for V422
VIFP=VFAPI Reader Codec
VIV1=FFmpeg H263+ decoder
VIV2=Vivo H.263
VIVO=Vivo H.263
VIXL=Video XL
VLV1=Videologic codec
VP30=VP3
VP31=VP3
VP40=VP4
VP50=VP5
VP60=VP6
VP61=VP6
VP62=VP6
VQC2=Vector-quantised codec 2 (research)
VSSH=Videosoft H.264 Codec 2
VTLP=Alaris VideoGramPiX
VX1K=VX1000S Video Codec
VX2K=VX2000S Video Codec
VXSP=VX1000SP Video Codec
VYU9=ATI YUV
VYUY=ATI YUV
WBVC=W9960
WHAM=Microsoft Video 1
WINX=Winnov Software Compression
WJPG=Winbond JPEG?
WMV1=Windows Media Video V7
WMV2=Windows Media Video V8
WMV3=Windows Media Video V9
WNV1=Winnov Hardware Compression
x263=Xirlink
XLV0=XL Video Decoder
XMPG=XING MPEG
XVID=XviD
XXAN=?
XYZP=Extended PAL format XYZ palette
Y211=YUV packed
Y411=Same as Y41P
Y41B=YUV 4:1:1 Planar
Y41P=YUV 4:1:1 Packed
Y41T=PC1 4:1:1 with transparency
Y422=Copy of UYVY used in Pyro WebCam firewire camera
Y42B=YUV 4:2:2 Planar
Y42T=UYVY with pixel transparency support
Y8 =Grayscale video
Y800=Simple, single Y plane for monochrome images
YC12=YUV 12 codec
YU92=YUV
YUNV=Same as YUY2
YUV8=MM_WINNOV_CAVIAR_YUV8
YUV9=YUV9
YUVP=Extended PAL format YUV palette
YUY2=YUV packed 4:2:2
YUYV=BI_YUYV, Canopus
YV12=Identical to IYUV but the order of the U and V planes is switched
YVU9=Planar YUV format (8-bpp Y plane, followed by 8-bpp 4×4 U and V planes)
YVYU=YUV packed 4:2:2
ZLIB=LCL (Lossless Codec Library) zlib compression
ZPEG=Video Zipper